Archive for March, 2017

Ribbon Dive

Posted on: March 28th, 2017 by jared No Comments

My friend Robin and I collaborated on this game in early 2016. It’s a flappy bird-like with interactive music. I got to do some very cool things with FMOD!

The music oscillates between two basic themes, gameplay and death, and transitions on a dime between them. Over time the music moves between complex and simplicity. After death, when you resume playing, there is a send-off theme that randomizes each time. When you run out of jumps a hi-hat pattern plays softly.

Overall, it was a lot of fun. I’d like to do more projects like this: small games with outsized interactivity. I may have gone overboard with the interactive melodies – maybe it was a little bit too granular. Next time, I’ll look for smarter ways to make transition between the various phases of gameplay.